UV Mapping

What is UV mapping and how does it enhance textures in motion graphics?
GLOSSARY
In motion graphics, UV Mapping is a technique for applying detailed textures to 3D models, allowing 2D images to wrap around complex shapes seamlessly. This method ensures that graphical textures like patterns, colors, and environmental details accurately adhere to the model's surface, enhancing the realism and visual appeal of animated scenes.
For creating a visually rich animated scene, UV mapping can be used to texture a 3D animated character’s clothing with intricate designs or to apply realistic surface textures to environmental elements, making the scene more lifelike and engaging.
Technical definition
The process involves laying out a model's surface in 2D space and then mapping each point on the 2D image (the UV map) to a corresponding point on the 3D model. This precise alignment ensures that textures look correct from any angle, essential for maintaining immersion in motion graphics.