Interpolation

What is interpolation and how does it smooth transitions in motion graphics?
GLOSSARY
Interpolation is the process of generating intermediate frames between two keyframes to create the illusion of smooth motion or transformation. It allows for fluid transitions and animations, filling the gaps with automatically calculated frames.
Picture a butterfly fluttering across the screen. You set keyframes for where it starts and ends, and interpolation takes care of the rest, calculating the butterfly's path to make its flight look graceful and fluid.
In the Flying Butterfly Reveal template from Videobolt, interpolation is expertly employed to create a smooth and natural transformation of a single butterfly into a swarm. Each butterfly moves seamlessly, demonstrating how interpolation can be used to achieve fluid, lifelike animations in motion graphics. This application of interpolation ensures that the visual transition in the template is both captivating and technically polished.
Interpolation on Videobolt
Technical definition
Different types of interpolation, like linear for consistent motion or bezier for dynamic changes in speed, offer control over how animations transition from point A to B. This flexibility allows motion graphics artists to craft movements that feel intuitively right.